Plastic Podcast

The venerable and exceedingly intermittent Plastic Podcast, which has outlived the two blogs with which it was intertwined, and whose audio archives were difficult to ...

The Plastic Podcast

An audio program about movies. Listen with your iPod or computer.

Plastic Podcast

The venerable and exceedingly intermittent Plastic Podcast, which has outlived the two blogs with which it was intertwined, and whose audio archives were difficult to ...

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About

Daily Plastic is a Chicago-based movie blog, a collaboration between Robert Davis and J. Robert Parks, the same pair who brought you the wearable movie tote, the razor-thin pencil pocket, and that joke about aardvarks. If you know the whereabouts of the blue Pontiac Tempest that was towed from the Plastic Parking Lot on the evening of August 7th, 2008, or more importantly if you've recovered the red shoebox that was in its trunk, please contact us at your earliest convenience.

Davis was the chief film critic for the late, great Paste Magazine (which lives on now as a website) from 2005 through 2009, and he counts this interview with Claire Denis among his favorite moments. Every once in a while he pops up on Twitter. He's presently sipping puerh in Chicago, even at this hour. Meanwhile, Parks, whose work has appeared in TimeOut Chicago, The Hyde Park Herald, and Paste, is molding unsuspecting, college-aged minds in the aforementioned windy city. Media types are warned to stay clear of his semester-sized field of influence because of the distorting effects that are likely to develop.

The © copyright of all content on Daily Plastic belongs to the respective authors.

Archive

Laika / Focus Features
  • Neat: David Bordwell observes that the Coraline animators took an unusual approach to perspective and depth cues. (via Where the Stress Falls)
  • Troubling: New Yorker Films is closing. The loss of this major DVD and theatrical distributor, whose roster is heavy with the work of international master filmmakers, could have a significant impact on what we can see in the States. Related: the history of New Yorker Films was discussed on The Leonard Lopate Show two years ago. (via Long Pauses)
  • Uncertain: Paul Starr gives the difficult problem of newspaper viability a thorough, rigorous examination in The New Republic. Remember that Roger Ebert called the newspaper film critic a canary in this coal mine. But here's another point of view, about magazines, from Cathie Black.
Laika / Focus Features
Henry Selick's Coraline

During the opening credits of Coraline, a thick sewing needle, manipulated by a vaguely sinister, vaguely mechanical praying mantis, pushed out of the screen at me as it zigged through the seams of stuffed dolls. Yes, I said, tapping the temple of my theater-issued, circularly polarized 3D glasses: these things are workin'.

But then a funny thing happened. Or didn't happen, actually. Once the mechanized seamstress passed the 3D test with flying colors, the movie rarely poked out at me again. Maybe the button-eyed character known as the Other Father reached his spring-loaded hands toward Coraline (and the camera, and me) a couple of times, but for the most part this is not the kind of 3D movie that tries to exceed the limits of the screen and get in your face. Instead, it does something I'd never seen before, something far more captivating: it maintains the consistent illusion that we're looking at a moving diorama just on the other side of the screen.

The in-your-face effects of many 3D films have a pretty narrow field of movement, approximately the size and shape of the old Tempest arcade game, a pyramid seen through the bottom whose edges will instantly jerk needles or fists or pistols back from your nose and flatten them into two dimensions whenever the hovering objects touch the illusion-destroying frame.

Tempest
It's a Good Life, third segment of Twlight Zone: The Movie, by Joe Dante

Instead of working to break out of the rectangle, artificially, Coraline establishes the frame as a window that looks into a three dimensional world, which frees the viewers' eyeballs to roam that space looking for details in the corners. Sometimes the screen is a window pane with raindrops running down its surface — between the audience and the moving figures — and sometimes the pane is lifted to give an unobstructed view. I suppose the roving camera and the edits themselves remind us that we're watching a movie, but within each shot it's easy enough to imagine that you're sticking your head into the box and moving it around, with the camera as your surrogate.

That world, by the way, is a dark and scary one that borrows a few ideas from Alice in Wonderland and Through the Looking Glass (and, I'm told, from MirrorMask, which is based on a book by the same author as Coraline, Neil Gaiman), but it finds horror on the other side rather than absurdity. Coraline is closer in spirit to that wonderful/terrible world in the Twilight Zone movie where the family is forced to watch cartoons and eat marshmallows around the clock, or else face the wrath of sweet, adorable Anthony. Here, understimulated, imaginative Coraline, left by her busy parents to explore her new house, opens a small plastered-over door that leads to an alternate universe. Everything is the same over there, but much better. Her parents are attentive, the food is delicious, the colors are warm and vibrant, and the neighbors are fabulous, bawdy entertainers. But the Other World has a dark side, too. For instance, you really shouldn't leave. And the Other Mother wants to eat the souls of children.

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